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Way back in August, Remedy had revealed in its financial report that Alan Wake II, despite all of its acclaim and awards, had yet to turn a profit for the developer. Flash forward to the latest financial earnings report, and things are a little better, as Alan Wake II has nearly recouped its development and marketing expenses.
While it’s still a ways off from finally giving the developer some earnings, there’s still good news as a whole for Remedy. The report highlights revenue growth of 128.6% between July and September 2024, generating €17.9 million compared to 2023’s €7.8 million in the same period. That in turn offsets the increased development fees, which were primarily driven by a Control 2 related one-time payment from Annapurna (which is working with Remedy to bring Alan Wake and Control to TV and film), as well as higher development fees from the in-development Max Payne 1&2 Remake and Control 2.
Remedy CEO Tero Virtala also reported that the recently-announced FBC: Firebreak continues in full production “with a focus on iterating on the core loop and implementing more of the UI (user interface) for more player clarity based on playtesting feedback.” Control 2 meanwhile has progressed well in the production readiness stage and is slated to start full production next year. “Many of the critical features of the game have been implemented to mitigate production risk, and workflows and pipelines are being tested in preparation for full production.”
Alan Wake II should be getting a boost in sales (and revenue) from the recently-released final DLC “The Lake House”, which is available as part of the Alan Wake II Deluxe Edition upgrade on PC via the Epic Games Store, PlayStation 5 and the Xbox Series.